Great Minds builds some of the most respected K-12 curricula in the US, including Eureka Math and Wit & Wisdom. Over three years, I helped turn that curriculum into a digital product: first In Sync and Equip, a pandemic-era pivot, then Habitat, the platform built to carry it forward.
Transform Great Minds curriculum into a cohesive digital experience for teachers and students.
To shape that vision, we conducted research with teachers and curriculum specialists, studying how they planned and delivered instruction, and which habits the product needed to support.
After the research the plan was to design a beta version, but then...
Once schools stabilized post-2021, the team resumed work on Habitat, the platform originally envisioned before the pandemic, now informed by rapid remote-learning deployments.
Recreating lesson planning digitally.
Before Habitat, planning a lesson meant printing pages from several books and piecing them together by hand. Now teachers move through each stage of a lesson, from overview to fluency to exit ticket, and add their own notes right on the material.
Reports that surface real insights.
Every score is color coded by proficiency, from not yet proficient to highly proficient, so a teacher can scan a whole class at a glance. Habitat also surfaces its own insights, like the most missed item or which student needs support, without anyone having to dig for them.
Good Kind
I helped GoodKind designing the V2 of their product that scaled to support over 85+ institutional partners, including top-tier universities and K-12 districts.
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